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All visitors to Port Kar (Free or slave) must read the entry page & rules prior to entering. All who enter are subject to the rules & role play of Port Kar. By entering, it will be deemed that the rules have been read, understood and accepted. No exceptions will be made.

Port Kar RGW is a full
Kill/Capture/Forced Collar & Mirror Site
Meaning If we cannot do it to you, you cannot do it here

- Observing tags such as ~o~ for (Free and slaves) are not allowed in Port Kar and are subject to Immediate Capture and or Force Collar By Port Kar RGW Members Only.
- All actions can be judge by any Captain of the CoC but the 1st Captain’s word is final.
- All wandering slaves will be captured and caged by Port Kar RGW Members ONLY. Owners will be identified then notified through online role play. Port Kar will claim the slave if not retrieved in 48 hours. (If your Owner is away r/t for whatever reason One from your Homestone May Claim You and Pay the fees for our generosity of Boarding Feeding and Seeing to Your Safety Evil Grin).
- All actions in Port Kar RGW are only eligible to individuals with correct tags containing name, Homestone or have already established themselves in the role play of Port Kar.
- Cloaked & Hooded tags are allowed provided they contain the individuals tags and placed after the individuals normal tags.
- NO black or dark fonts or illegible fonts are allowed.
- NPCs (Non Player Characters) are allowed in Port Kar but Not in the event You Raid Us (Unless you have No Problem with the City of Port Kar Using NPC Characters to retaliate During the Raid)



Rules

Role Play

This is Our version of Port Kar. If You Object to Our actions or Do Not Like it Do NOT Play Here. This is Your Only Warning.

Visitors and Members alike will employ proper role play while within Port Kar, You will use the Pull downs for travel and access to All areas of the City. Slaves be warned that when you enter the city the guards will bind and gag you then bring you before the Dais in the Main Hall if they do NOT recognize you as of Port Kar. There is a standard Three post kill that applies in Our City to all Members and Visitors. There Are ONLY Three Ways to Enter Port Kar and they are, By Sea, By the Marshes and By air. USE the Appropriate Entrance to Port Kar when Entering.


Raid Rules

AT THIS TIME PORT KAR RGW
IS NOT ALLOWING RAIDS




Frees

All Visiting Free are welcome in Port Kar as long as they respect the members of Our City and Follow any and all Rules of Port Kar, Not Doing so will find you either Killed or Barred From Our City.
Free Woman Traveling Alone In Port Kar be advised NOW You do so at your own risk, You are strongly encourged to seek Protection from One of the CoC or to use NPC escorts/guards. Free Visitors are Permitted to Private Message Other Free for the sake of asking questions.


Thieves

Port Kar is Home to the Thieves Guild and Caste of Thieves, The Thieves Control the Lower Canals and are permitted in Port Kar. If Caught working your trade be advised that you Can and Will be dealt with in a Gorean Manner befitting your Crimes laid out By Gorean Laws.


slaves

All wandering and or owned slaves will be caged in Port Kar RGW. Only slaves approved by a  PK member (Authorized by the CoC) may enter and must have proper tags reflecting the name of the individual Member of Port Kar RGW who is protecting you while in the City. (Understand that even if invited and you act in a fashion unbecoming of a slave you WILL be Caged and either Kept/Killed or your Owner Notified of the reasons. Escape from Port Kar is futile (Any slave who does try to runaway will be considered DEAD as there is no escape from Port Kar. The ocean to one side, the tharlarion filled saltwater marshes at another.

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